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Re: BUG in XBDd5 (preserve integral types)

To: "Albert D. Cahalan" <yyyyyyyy@xxxxxxxxxx>
Subject: Re: BUG in XBDd5 (preserve integral types)
From: Ulrich Drepper <yyyyyyy@xxxxxxxxxx>
Date: 10 Jan 2001 15:29:28 -0800
Cc: yyy@xxxxxxxxxxx (Geoff Clare), yyyyyyyyyyyyy@xxxxxxxxxxxxx, yyyyyyyyyyyy@xxxxxxxxxxxxx
References: <200101102300.f0AN0ZK416368@saturn.cs.uml.edu>
"Albert D. Cahalan" <yyyyyyyy@xxxxxxxxxx> writes:

> This is just bad:  8  16  32  128
> 
> See a problem? Nobody is going to give up having a 64-bit type.
> Larger char, short, and int types would be a disaster. There
> will be a 128-bit "long long long" type.

What are you talking about?  8 = char, 16 = short, 32 = int, 64 =
long, 128 = long long.  This is the same transition (with long in
place of int) done for 64 bit platforms.  For 256bit platforms there
will be a problem.

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